Perhaps I'm spoiled by a shockingly productive development and design team on Rift, but I was stunned today when I read the patch notes for the upcoming 5.0 patch that's going to land for WoW. This is the first patch since 4.3 which introduced a bunch of new features including a new raid, 3 new 5-man dungeons and the Raid Finder feature. That was a good, solid content patch. Then, eight months later, you would think that they'd have something new to throw to the players while they wait for the September patch, no? Yep... a world event involving Theramore.
Showing posts with label patch. Show all posts
Showing posts with label patch. Show all posts
Tuesday, August 28, 2012
Sunday, March 25, 2012
Rift: More content? Seriously?!
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| MMO Report visits Trion, makers of Rift |
So, just to recap, here's what we've seen since June of 2011:
- Twisted artifacts (ground spawn goodies visible with a specially purchased ability)
- The Hammerknell 20-man raid with 11 bosses introduces tier-2 raiding
- PvP rifts
- Instant adventures: a queue for ongoing world event quests
- Drowned Halls 10-man raid
- Variant warfronts introduced
- Ember Isle zone introduced with ongoing invasions to fight and its own periodic zone events with improved rewards
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