Perhaps I'm spoiled by a shockingly productive development and design team on Rift, but I was stunned today when I read the patch notes for the upcoming 5.0 patch that's going to land for WoW. This is the first patch since 4.3 which introduced a bunch of new features including a new raid, 3 new 5-man dungeons and the Raid Finder feature. That was a good, solid content patch. Then, eight months later, you would think that they'd have something new to throw to the players while they wait for the September patch, no? Yep... a world event involving Theramore.
Tuesday, August 28, 2012
Friday, August 3, 2012
Rift Mage: Having fun with uitily
In Rift, I play in a guild called Ascended of Corthana on the Faeblight shard. We're a casual raiding guild that had some pretty severe numbers problems right around the time that Infernal Dawn came out. We've fixed that, and after we merged in another, similar guild we're now back on track and raiding ID while still clearing the last few bosses of HK for farm loot.
But our raiding Mage count is still very low, and as Mage class lead, I've had to bring the heavy utility to raids so that we don't end up with none. Obviously, I have to have a support (Archon) spec so that I can buff the raid if need be, but fights like every ID boss thus far in our progression along with HK bosses that I still farm from time to time like Prime and Prince require pretty specialized Mages for specific utility roles.
I've long had multiple specs to handle all of these, but now that utility is starting to become the primary thing that I bring to raids, I've been trying to consolidate. To that end, I now have two basic utility builds:
But our raiding Mage count is still very low, and as Mage class lead, I've had to bring the heavy utility to raids so that we don't end up with none. Obviously, I have to have a support (Archon) spec so that I can buff the raid if need be, but fights like every ID boss thus far in our progression along with HK bosses that I still farm from time to time like Prime and Prince require pretty specialized Mages for specific utility roles.
I've long had multiple specs to handle all of these, but now that utility is starting to become the primary thing that I bring to raids, I've been trying to consolidate. To that end, I now have two basic utility builds:
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